Skip to content

Classical Mechanics

Rotation, Torque & Rolling

Why a hoop always loses the race, and why making it heavier will not help.

Nothing here is graded. Your place is kept in this browser.

Read as one page

Rotation, Torque & Rolling

Why a hoop always loses the race, and why making it heavier will not help.

15 min2 checkpoints3 simulation tasks

Introduction

Release a hoop, a solid disk and a solid sphere from the top of the same ramp at the same instant, and they do not arrive together.

Predict

A hoop, a disk and a solid sphere, all with the same mass and radius, roll from rest down the same ramp. Which reaches the bottom first?

The race

Try it

Each body is 2 kg and 0.2 m in radius. Make them five times heavier and twice as wide, then race them again.

GoalRace bodies five times heavier and twice as wide.

Loading simulation…

What does enter is how far the mass sits from the axis. For rotation, mass is replaced by the moment of inertia:

I=∑miri2=k MR2I = \sum m_i r_i^2 = k\,MR^2

The shape factor kk is 11 for a hoop, 12\tfrac{1}{2} for a disk and 25\tfrac{2}{5} for a solid sphere.

Why shape decides

A rolling body pays for two motions out of one drop: it travels and it spins. Rolling ties them together, v=ωRv = \omega R, and the share that goes into spinning, k/(1+k)k/(1+k), is lost to forward motion. That leaves

v=2gh1+k,a=gsin⁡θ1+kv = \sqrt{\frac{2gh}{1+k}}, \qquad a = \frac{g\sin\theta}{1+k}

Try it

Set the ramp angle so the sphere accelerates at 3.0 m/s².

GoalMake the sphere accelerate at 3.0 m/s².

Loading simulation…

Practice

A solid disk rolls without slipping down a ramp tilted at °. What is its acceleration? Use g=9.81g = 9.81 m/s².

m/s²

What friction does

Something has to spin each body up. A force turns things through its torque, τ=rFsin⁡ϕ\tau = rF\sin\phi, and τ=Iα\tau = I\alpha plays the role of F=maF = ma. Here the torque comes from static friction at the contact point.


Practice

Static friction supplies the torque that spins each racer up. Which racer needs more friction to keep rolling without slipping, the hoop or the sphere?

Try it

At 15° the hoop needs a friction coefficient of at least 0.13 to roll. Steepen the ramp until it needs 0.25.

GoalMake the hoop need a grip of 0.25 to roll.

Loading simulation…

What comes next

You raced three shapes and found that only the spread of their mass counts. Next we let an object change its own shape while spinning, and find a quantity that holds steady when everything else changes.

Ideas this lesson took on

Each of these is a common intuition the lesson put to the test. If one still feels right, the section that tests it is worth another look.

  • “The heavier body rolls down faster”
  • “A bigger radius means a faster roll”
  • “Friction slows a rolling body by doing negative work”

Finished with this lesson?

Progress is stored on this device only. There is no account and nothing is sent anywhere.

Research behind this lesson

  • Rimoldini & Singh 2005: Students reliably expect the heavier or larger body to win a rolling race, and struggle to separate angular from linear quantities.
  • Ortiz et al. 2005: Asked whether a rigid body on a frictionless pivot will balance, students tended to compare the forces on each side rather than the torques, and the tendency persists after instruction, even in students who can compute torques on demand.